Game fans complained that the Resident Evil Showcase was full of product advertisements with little to no game details

 


Someone once said, "If you don't expect anything, you'll never be disappointed." On the other hand, when you accidentally let your expectations slip and things don't go as planned, it hurts even more. This is especially true when things used to be so great. We harbored a little hope, but when reality turned out to be the exact opposite, it felt like a betrayal—like we were tricked into wasting our time. A perfect example is last night’s Resident Evil Showcase. Capcom had promoted the event for January 16th, and fans gathered to wait in anticipation. While counting down, people were even rewatching the Leon campaign from Resident Evil 6 (and the team was actually watching it live, not a recording).

When the Showcase finally aired, it "didn't disappoint" because there was absolutely nothing to hope for in the first place. Fans have been complaining that it felt more like a long commercial than an update on progress or a reveal of new trailers.

Let’s take a look at what the fans are saying


The Resident Evil Showcase opened with a look at Leon in combat, switching between first-person and third-person perspectives. At a glance, it gives off an indescribable Resident Evil 6 vibe—from the camera angles and control rhythm to the combat stance and shooting mechanics. Meanwhile, the zombies move at a sluggish, crawling pace, standing there as easy targets just like in Resident Evil 2 Remake.

One of the new additions is a wall-kick maneuver, though it feels a bit slow and lacks a sense of "impact," which left many of us feeling quite disappointed. However, there were a few details that fans actually liked. For instance, Leon can now sharpen his axe (carrying a whetstone with him) mid-combat. Then there's Glace, whose new weapon is a needle that extracts zombie blood to create an anti-virus; when injected back into a zombie, it causes them to explode.

Aside from those brief bits of new information, the rest of the Showcase was basically just one long string of advertisements.


Now, let’s look at what was actually shown at the event. It kicked off with a brief teaser for a special edition Porsche Cayenne Turbo GT, followed by a full close-up of Leon’s boots—which we expect will be released as real merchandise soon. Then, they revealed a new gun named "Requiem" (likely to have a prop model for sale shortly), before jumping back into a full-length, minutes-long commercial for the Cayenne Turbo GT.

But wait, there’s more! They moved on to advertise Hamilton watches: the Khaki Field Auto Chrono (Leon edition) and the Pan Europ Automatic (Grace edition). These will be available starting Friday, February 27th, limited to only 2,000 pieces worldwide (1,000 for each model).

This was followed by the Resident Evil Requiem Collector's Edition, featuring Leon and Grace figurines, and a preview of upcoming in-game DLC. They also promoted a special edition Nintendo Switch 2 controller. To wrap things up, they announced a sale on Resident Evil 7 and 8, urging fans to go grab them. And that’s not even counting the tickets for the 30th Anniversary Orchestra Concert and the GeForce NOW service promo

Now, let’s look at the reactions from fans who managed to sit through the entire show. One person joked, "30% Showcase, 70% Commercials," a comment that racked up 1.5k likes.

Another fan quipped, "During the showcase, they tried to sell me a car, a watch, figurines, skins, DLCs, 30th-anniversary orchestra tickets, GeForce NOW service, and to top off the madness—a Nintendo Switch 2 controller. Simply put, it was 15 minutes of lifestyle advertising for a life I don't live." This sentiment earned 812 likes.

Others were more blunt, lamenting, "Forget those luxury ads. Forget the Porsche. Forget the Hamilton watches." They typed those words through tears, knowing all too well they couldn't afford any of it.


On the other hand, some fans came to the event's defense, arguing: "They went into more detail on things we already knew and introduced new elements, like explaining what the 'Elpis' zombies are. We got a deeper look at each character's gameplay—like Leon’s attacks and Grace’s crafting system—along with various game modes. I don’t get what people were expecting. Did they want the entire game revealed? The way people are nitpicking is ridiculous. They only promoted a Porsche, two watches, and the Grace and Leon figurines, and those promos didn't even take more than a minute or two. The rest was all about game development."

(However, if you actually count the minutes, the advertisements took up more than half the show—certainly not just "a minute or two" like that commenter claimed.)


From Capcom's perspective, it’s somewhat understandable. Let’s not forget that "Whale" customers—the high rollers who are willing to splurge on luxury items—do exist, and there are plenty of them. Promoting these products is a business necessity, and in itself, there’s nothing wrong with that.

However, what truly upset people was the "Resident Evil Showcase" branding. The event actually featured less in-game content than the trailers we had already seen. While there was some new information, it wasn't nearly enough to satisfy the fanbase. On top of that, the heavy-handed product placement was so relentless that we ended up remembering the ads more than the actual game updates. Some fans even complained that they wasted a part of their lives sitting through a commercial marathon with almost no substance regarding the game itself.

So, what about you? What are your thoughts on this Resident Evil Showcase?

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