We have reached nearly the halfway point of the "dream-spy" series, Kamen Rider Zeztz. Episode 21 marks the second part of a story arc that will likely extend into a third, leading us toward the series' midpoint—the stage where Zeztz is expected to debut his "Mid-Season Form," as is tradition for the Kamen Rider franchise.
But before we get there, let’s recap Episode 20. That episode focused on the dreams of children acting as adventurers traveling with a hero to defeat a Demon King. This wasn't just the dream of a single child; it was a collective dream shared by many children—a direct consequence of Nightmare previously entering the real world and dispersing "Dream Butterflies" into everyone. On Nox's end, it was simply a matter of finding a common thread to pull them all into the same dreamscape. In this case, because the children shared a similar interest, they were able to inhabit the same dream.
Now, let’s dive into what makes Kamen Rider Zeztz Episode 21 so interesting!
The story picks up right where we left off, with Lord Five, the mysterious Rider, clashing with Nox. The battle concludes with Nox proving to be superior; furthermore, he realizes he’s being tracked, causing the plan to beat him down so he’d flee back to his lair to fail.
Meanwhile, Baku’s investigation reveals the truth behind why the children are sharing the same dream and spawning multiple Nightmares in a single instance: it’s because they are all playing the same game, which creates a shared consciousness. This collective dream is a lingering side effect of Nox’s actions back in Episode 4, when the Nightmares crossed over into the real world and spread the "Dream Butterfly" infection mentioned earlier. As for Nemu, the creator of this "Hero" game—whether he is involved in this scheme or not is something we’ll have to wait and see
However, what Baku doesn't know is the true meaning behind the "Demon King" that the children are drawing. Why are they drawing this specific figure? And it’s not just one child; every single one of them is drawing the exact same thing. Furthermore, why must it be children?
On her end, Lady explains indirectly that while children are innocent, it doesn't mean they are immune to nightmares. In fact, it is because of their innocence that they can manifest nightmares into reality. A dream from a single child isn't powerful enough to create a Demon King; it requires the collective dreams of many children to build a Demon King with such immense power—essentially manifesting by combining the fears of every child together.
Next is the battle between Number 6 and the mysterious man, who we now know is Code Number 5. By using the Shock Capsem in conjunction with the Lord Inviver, Number 5 transforms into Lord Five.
As for Number 6, Kureha Miyamoto, she makes her debut transformation using the Panic Capsem and the Lord Inviver to become Lord Six. Interestingly, neither of them uses the standard term "Henshin" (Transform); instead, they use the word "Jishou," which means "Concealment" or "To Hiding One's Presence." This is the same term Nox used back when he utilized the CODE belt to transform.
The two of them show incredible teamwork, making it impossible for Nox to gain the upper hand. Being outnumbered two-to-one is tough enough, but it’s even harder to fight someone who is reckless and willing to die for the mission. That kind of opponent is the hardest to deal with
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